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There are dozens of substories for the residents of the palace, each fantastically written and voice acted.
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But the House of Hades is full of other characters that – ironically – bring the whole place to life. The Olympian gods themselves are mostly out of reach, appearing only to give themed blessings that affect a single run, so you can’t do much more with Zeus than accept the ability to call down lightning for a while. Each cycle, there’s a chance to get to know some of the pantheon a bit better. But where it excels is the bits in between, after Zag’s taken a nasty tumble and before he leaps out of the window for another go. Conversely, a more forgiving mode will boost your damage resistance on every consecutive failed run until it hits just the right spot.Īll of this is super, and the game certainly wouldn’t work if each run wasn’t so varied and yet consistently great. To shake things up even more, Supergiant’s clever difficulty modifiers are back in the form of the Pact of Punishment, a whole host of options like more enemies and alternate boss forms that Zagreus can choose to toggle up for greater rewards. Since you can’t control what’s on offer, experimentation is practically mandatory and will lead to many weird and wonderful combinations. The next you might build a massively overpowered grenade launcher. After that you might focus on crowd control, pushing and pulling hell’s citizens exactly where you want them with the help of Poseidon’s tides. You might spend one run absolutely maxing out the bow’s damage per shot thanks to Artemis’s crit-boosting boons.
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With so many upgrade options, any approach is viable. Also, he can redecorate the house, and let me tell you, my room looks fabulous now. His pockets will be full of pilfered goods, though, and he can purchase upgrades for his skills and weapons that will come in handy next time, alongside the run-specific upgrades received from Zeus and pals. Regardless, Zagreus will always meet his grizzly end in one way or another and be escorted back home by the Styx.
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Personally, I like to switch my brain off and whale on enemies with the sword or the fists, but I hear there are more subtle approaches that make better use of Zag’s full suite of abilities, dashing and casting and special attacking just so, like someone sophisticated. Zagreus tears through several layers of his father’s kingdom, wielding one of several weapons (in one of several ‘forms’) that invite distinct approaches to wreaking havoc. Since then, an absolute laundry list of new stuff has been added, but the core has remained the same. And it’s all set to an obviously perfect Darren Korb soundtrack. Along the way, you can pick up abilities bestowed by gods from across the Greek pantheon. You fight through a constantly randomised hell filled with monsters and bosses as Zagreus, sarcastic and perpetually titty-out son of Hades. Hot god encyclopaedia by way of hack ‘n’ slash roguelike Hades was basically already game of the year when it released into early access in 2018. Supergiant's action roguelike was already a game of the year contender when it first came out in early access two years ago.